This paper presents an adaptation of Luc Steels’s model of Category Formation and Language Sharing. The simple competitive learning algorithm is proposed as a more general means ...
We apply CMA-ES, an evolution strategy with covariance matrix adaptation, and TDL (Temporal Difference Learning) to reinforcement learning tasks. In both cases these algorithms se...
EAGLE (Electronic Assistant for Game-Based Learning Experiences) is an intelligent tutoring system that supports learning with video games. We describe how a flexible ontology-base...
Laura Naismith, Emmanuel G. Blanchard, John Ranell...
This position paper describes the implementation and initial findings of a game called Personal Investigator (PI). PI is an online 3D detective game that implements a model of Bri...
There has been increasing interest in using games for education, but little investigation of how to model student learning within games [cf. 6]. We investigate how existing techniq...
Ryan Shaun Joazeiro de Baker, M. P. Jacob Habgood,...