Sciweavers

909 search results - page 55 / 182
» Games for extracting randomness
Sort
View
MOBIHOC
2012
ACM
13 years 4 months ago
Spatial spectrum access game: nash equilibria and distributed learning
A key feature of wireless communications is the spatial reuse. However, the spatial aspect is not yet well understood for the purpose of designing efficient spectrum sharing mecha...
Xu Chen, Jianwei Huang
ICMCS
2010
IEEE
193views Multimedia» more  ICMCS 2010»
15 years 2 months ago
Motion segmentation in compressed video using Markov Random Fields
In this paper, we propose an unsupervised segmentation algorithm for extracting moving objects/regions from compressed video using Markov Random Field (MRF) classification. First,...
Yue-Meng Chen, Ivan V. Bajic, Parvaneh Saeedi
105
Voted
FSE
2005
Springer
108views Cryptology» more  FSE 2005»
15 years 7 months ago
Unbiased Random Sequences from Quasigroup String Transformations
Abstract. The need of true random number generators for many purposes (ranging from applications in cryptography and stochastic simulation, to search heuristics and game playing) i...
Smile Markovski, Danilo Gligoroski, Ljupco Kocarev
COMPSYSTECH
2010
15 years 3 days ago
Anthropocentric video analysis for film and games postproduction
: The interest of the scientific community for anthropocentric (human-centered) video analysis stems from the fact that the extracted information (e.g. human presence, identity, bo...
Ioannis Pitas, Nikolaos Nikolaidis
ICPR
2006
IEEE
16 years 2 months ago
Stroke Segmentation of Chinese Characters Using Markov Random Fields
This paper presents Markov random fields (MRFs) to segment strokes of Chinese characters. The distortions caused by the thinning process make the thinning-based stroke segmentatio...
Jia Zeng, Zhi-Qiang Liu