The paper studies routing in loss networks in the framework of a non-cooperative game with selfish users. Two solution concepts are considered: the Nash equilibrium, corresponding...
Eitan Altman, Rachid El Azouzi, Vyacheslav M. Abra...
We present efficient approximation algorithms for finding Nash equilibria in anonymous games, that is, games in which the players utilities, though different, do not differentia...
Constantinos Daskalakis, Christos H. Papadimitriou
In traditional game theory, players are typically endowed with exogenously given knowledge of the structure of the game—either full omniscient knowledge or partial but fixed in...
Matt Lepinski, David Liben-Nowell, Seth Gilbert, A...
Abstract--We present decentralized adaptive filtering algorithms for sensor activation control in an unattended ground sensor network (UGSN) comprised of ZigBee-enabled nodes. Node...
Vikram Krishnamurthy, Michael Maskery, Gang George...
Unlike non-time-critical applications like email and file transfer, network games demand timely data delivery to maintain the seemingly interactive presence of players in the vir...