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MOR
2006
79views more  MOR 2006»
14 years 9 months ago
The Value of Markov Chain Games with Lack of Information on One Side
We consider a two-player zero-sum game given by a Markov chain over a finite set of states K and a family of zero-sum matrix games (Gk)kK. The sequence of states follows the Marko...
Jérôme Renault
IJCAI
2007
14 years 10 months ago
Market Based Resource Allocation with Incomplete Information
Although there are some research efforts toward resource allocation in multi-agent systems (MAS), most of these work assume that each agent has complete information about other ag...
Bo An, Chunyan Miao, Zhiqi Shen
ATAL
2007
Springer
15 years 3 months ago
Constraint satisfaction algorithms for graphical games
We formulate the problem of computing equilibria in multiplayer games represented by arbitrary undirected graphs as a constraint satisfaction problem and present two algorithms. T...
Vishal Soni, Satinder P. Singh, Michael P. Wellman
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JUCS
2008
104views more  JUCS 2008»
14 years 9 months ago
Optimal Transit Price Negotiation: The Distributed Learning Perspective
: We present a distributed learning algorithm for optimizing transit prices in the inter-domain routing framework. We present a combined game theoretical and distributed algorithmi...
Dominique Barth, Loubna Echabbi, Chahinez Hamlaoui
CORR
2011
Springer
194views Education» more  CORR 2011»
14 years 4 months ago
Approachability of Convex Sets in Games with Partial Monitoring
We provide a necessary and sufficient condition under which a convex set is approachable in a game with partial monitoring, i.e. where players do not observe their opponents’ mo...
Vianney Perchet