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ISM
2005
IEEE
159views Multimedia» more  ISM 2005»
15 years 4 months ago
Avatar-centric Risk Evaluation
Hazard detection and prevention of natural and manmade disasters at critical civil infrastructure is becoming increasingly important. Recent events, such as earthquakes and terror...
Maria-Cruz Villa-Uriol, Falko Kuester, Oscar Garc&...
GI
2007
Springer
15 years 5 months ago
MR Auto Racing Mixed Reality Game for Public Installation
: Mixed Reality Auto Racing is game for two to four players. The track is built from tangible objects (e. g. little cardboard houses) by the players and can be changed and rebuilt ...
Daniel Cermak-Sassenrath
PODC
2009
ACM
15 years 11 months ago
Concurrent imitation dynamics in congestion games
Imitating successful behavior is a natural and frequently applied approach to trust in when facing scenarios for which we have little or no experience upon which we can base our d...
Heiner Ackermann, Petra Berenbrink, Simon Fischer,...
ASSETS
2006
ACM
15 years 5 months ago
American sign language recognition in game development for deaf children
CopyCat is an American Sign Language (ASL) game, which uses gesture recognition technology to help young deaf children practice ASL skills. We describe a brief history of the game...
Helene Brashear, Valerie L. Henderson, Kwang-Hyun ...
NETGAMES
2006
ACM
15 years 5 months ago
Applying database replication to multi-player online games
Multi-player Online Games (MOGs) have emerged as popular data intensive applications in recent years. Being used by many players simultaneously, they require a high degree of faul...
Yi Lin, Bettina Kemme, Marta Patiño-Mart&ia...