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» Gaming on the edge: using seams in ubicomp games
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DM
2007
125views more  DM 2007»
14 years 9 months ago
Generalized switch-setting problems
Switch-setting games like Lights Out are typically modelled as a graph, where the vertices represent switches and lamps, and the edges capture the switching rules. We generalize t...
Torsten Muetze
INFOCOM
2000
IEEE
15 years 1 months ago
Peering and Provisioning of Differentiated Internet Services
A key consideration in building differentiated network services is the feasibility of maintaining stable and consistent service level agreements across multiple networks where allo...
Nemo Semret, Raymond R.-F. Liao, Andrew T. Campbel...
CEC
2008
IEEE
15 years 3 months ago
Path optimization for multiple objectives in directed graphs using genetic algorithms
Abstract— This paper presents a genetic algorithmic approach for finding efficient paths in directed graphs when optimizing multiple objectives. Its aim is to provide solutions...
Juan Rada, Ruben Parma, Wilmer Pereira
AINA
2009
IEEE
15 years 4 months ago
Social Network-Based Trust for Agent-Based Services
— In service-oriented environments, reputation-based service selection is gaining increasing prominence. We propose in this paper a social network-based approach to model and ana...
Jamal Bentahar, Babak Khosravifar, Maziar Gomrokch...
SIAMCOMP
2010
97views more  SIAMCOMP 2010»
14 years 7 months ago
Designing Network Protocols for Good Equilibria
Designing and deploying a network protocol determines the rules by which end users interact with each other and with the network. We consider the problem of designing a protocol t...
Ho-Lin Chen, Tim Roughgarden, Gregory Valiant