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» Gaming on the edge: using seams in ubicomp games
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ICPR
2004
IEEE
15 years 10 months ago
Tracking Soccer Players using the Graph Representation
In this project we consider the problem of tracking a soccer player using a static camera. The main goal is to find the position of players in the field at each instance of time t...
Gérard G. Medioni, Isaac Cohen, Neucimar Je...
103
Voted
MIDDLEWARE
2010
Springer
14 years 7 months ago
Kevlar: A Flexible Infrastructure for Wide-Area Collaborative Applications
Abstract. While Web Services ensure interoperability and extensibility for networked applications, they also complicate the deployment of highly collaborative systems, such as virt...
Qi Huang, Daniel A. Freedman, Ymir Vigfusson, Ken ...
80
Voted
CGF
2008
127views more  CGF 2008»
14 years 9 months ago
Viewfinder Alignment
The viewfinder of a digital camera has traditionally been used for one purpose: to display to the user a preview of what is seen through the camera's lens. High quality camer...
Andrew Adams, Natasha Gelfand, Kari Pulli
FMSD
2007
97views more  FMSD 2007»
14 years 9 months ago
On the optimal reachability problem of weighted timed automata
We study the cost-optimal reachability problem for weighted timed automata such that positive and negative costs are allowed on edges and locations. By optimality, we mean an infi...
Patricia Bouyer, Thomas Brihaye, Véronique ...
SODA
2012
ACM
217views Algorithms» more  SODA 2012»
12 years 12 months ago
Polynomial integrality gaps for strong SDP relaxations of Densest k-subgraph
The Densest k-subgraph problem (i.e. find a size k subgraph with maximum number of edges), is one of the notorious problems in approximation algorithms. There is a significant g...
Aditya Bhaskara, Moses Charikar, Aravindan Vijayar...