We investigate how a nonlinear stress-strain relation (that leads to a stiffening of the brain matter under strain) influences the brain dynamics in traumatic situations. We numeri...
This paper presents a modeling process in order to produce a realistic simulation of crowds in the ancient Greek agora of Argos. This place was a social theater in which two kinds...
Details in mesh animations are difficult to generate but they have great impact on visual quality. In this work, we demonstrate a practical software system for capturing such deta...
Daniel Vlasic, Ilya Baran, Wojciech Matusik, Jovan...
This paper describes an approach for the participatory design. After describing the trends in the domain, a formalization of the design process is expressed based on « phase »...
Abstract. We propose a hierarchical process for inferring the 3D pose of a person from monocular images. First we infer a learned view-based 2D body model from a single image using...