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197
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IPPS
1998
IEEE
15 years 11 months ago
Rendering Computer Animations on a Network of Workstations
Rendering high-quality computer animations requires intensive computation, and therefore a large amount of time. One way to speed up this process is to devise rendering algorithms...
Timothy D. Davis, Edward W. Davis
230
Voted
SEUS
2010
IEEE
15 years 5 months ago
Reactive Clock Synchronization for Wireless Sensor Networks with Asynchronous Wakeup Scheduling
Most of the existing clock synchronization algorithms for wireless sensor networks can be viewed as proactive clock synchronization since they require nodes to periodically synchro...
Sang Hoon Lee, Yunmook Nah, Lynn Choi
221
Voted
ICASSP
2011
IEEE
14 years 11 months ago
Basis Pursuit in sensor networks
Basis Pursuit (BP) finds a minimum ℓ1-norm vector z that satisfies the underdetermined linear system Mz = b, where the matrix M and vector b are given. Lately, BP has attracte...
João F. C. Mota, João M. F. Xavier, ...
ICIP
2003
IEEE
16 years 9 months ago
Approximation of color characterization MLUTS with artificial neural networks
MLUTs used in color characterization require significant memory for embedded systems. Most tools that create device characterization maps, use MLUTs. For this reason, there is int...
Michael J. Vrhel
ICASSP
2009
IEEE
16 years 2 months ago
Higher dimensional consensus algorithms in sensor networks
This paper introduces higher dimensional consensus, a framework to capture a number of different, but, related distributed, iterative, linear algorithms of interest in sensor netw...
Usman A. Khan, Soummya Kar, José M. F. Mour...