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» Gaze-augmented manual interaction
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VC
2008
95views more  VC 2008»
14 years 9 months ago
1001 Acquisition viewpoints: efficient and versatile view-dependent modeling of real-world scenes
Modeling is a severe bottleneck for computer graphics applications. Manual modeling is time consuming and fails to capture the complexity of real world scenes. Automated modeling b...
Mihai Mudure, Voicu Popescu
HUC
2010
Springer
14 years 8 months ago
Routine as resource for the design of learning systems
Even though the coordination of kids’ activities is largely successful, the modern dual income family still regularly experiences breakdowns in their practices. Families often r...
Scott Davidoff
EMNLP
2010
14 years 7 months ago
What's with the Attitude? Identifying Sentences with Attitude in Online Discussions
Mining sentiment from user generated content is a very important task in Natural Language Processing. An example of such content is threaded discussions which act as a very import...
Ahmed Hassan, Vahed Qazvinian, Dragomir R. Radev
HAPTICS
2010
IEEE
14 years 7 months ago
The Influence of Different Haptic Environments on Time Delay Discrimination in Force Feedback
Time delay in haptic telepresence arising from compression or communication alters the phase characteristics of the environment impedance. This paper describes how well a human ope...
Markus Rank, Zhuanghua Shi, Hermann J. Müller...
HCI
2009
14 years 7 months ago
The Evolution of a Web Accessibility Testing Protocol
In early 2007, the California State University (CSU) system initiated a program to make all information technology accessible to persons with disabilities; the authors were appoint...
Tom Jewett, Wayne Dick