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» Gaze-based Interaction for Virtual Environments
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CGI
2000
IEEE
15 years 2 months ago
Augmented Reality for Real and Virtual Humans
Current Virtual Reality technologies provide many ways to interact with Virtual Humans. Most of those techniques, however are limited to synthetic elements and require cumbersome ...
Selim Balcisoy, Remy Torre, Michal Ponder, Pascal ...
PSYCHNOLOGY
2006
103views more  PSYCHNOLOGY 2006»
14 years 10 months ago
The PASION Project: Psychologically Augmented Social Interaction Over Networks
Ever more frequently, social and particularly group interactions, involve mediated communication. Yet we know very little about the factors determining the effectiveness of the in...
Maria Cristina Brugnoli, Federico Morabito, Richar...
HCI
2007
14 years 11 months ago
3D Modeling and Design Supported Via Interscopic Interaction Strategies
3D modeling applications are widely used in many application domains ranging from CAD to industrial or graphics design. Desktop environments have proven to be a powerful user inter...
Frank Steinicke, Timo Ropinski, Gerd Bruder, Klaus...
PROCEDIA
2010
129views more  PROCEDIA 2010»
14 years 4 months ago
Car-driving assistance using organization measurement of reactive multi-agent system
This work presents an approach to the obstacle avoidance problem, applicable in the frame of driver assistance. A decision, expressed as a proposed acceleration vector for the veh...
Franck Gechter, Jean-Michel Contet, Pablo Gruer, A...
SAMT
2007
Springer
98views Multimedia» more  SAMT 2007»
15 years 4 months ago
Personalization of Content in Virtual Exhibitions
Presentation of content is an important aspect of today’s virtual reality applications, especially in domains such as virtual exhibitions. The large amount and variety of exhibit...
Bill Bonis, John Stamos, Spyros Vosinakis, Ioannis...