Sciweavers

1153 search results - page 115 / 231
» Gaze-based Interaction for Virtual Environments
Sort
View
IROS
2006
IEEE
134views Robotics» more  IROS 2006»
15 years 4 months ago
Third-Person Interactive Control of Humanoid with Real-Time Motion Planning Algorithm
- Interactive avatar control means a control mechanism using AI techniques to improve user navigation efficiency as well as visual realism in a 3D virtual environment. This paper r...
Shu-Wei Hsu, Tsai-Yen Li
HAPTICS
2006
IEEE
15 years 4 months ago
Demonstration of a Large Dissipative Haptic Environment
Herein we describe a hands-on demonstration presented at the 2006 Symposium on Haptic Interfaces. Our device is a dissipative six degree-offreedom haptic robot with a workspace of...
Michael Vande Weghe, Brian Dellon, Sean Kelly, Ric...
SG
2004
Springer
15 years 3 months ago
Smart Garden: Plant Mail and Chat Environments
We describe a series of applications that involve interfaces that allow a certain amount of ”communication” with other living beings, in particular, plants. These interfaces al...
Daniel Rivera, Isaac Rudomín, Marissa D&iac...
IV
2002
IEEE
152views Visualization» more  IV 2002»
15 years 3 months ago
3D Character Modeling in Virtual Reality
The paper presents a virtual reality modeling system based on interactive web technologies. The system’s goal is to provide a user-friendly virtual environment for the developme...
Szilárd Kiss
PRESENCE
2008
155views more  PRESENCE 2008»
14 years 10 months ago
MKM: A Global Framework for Animating Humans in Virtual Reality Applications
Virtual humans are more and more used in VR applications but their animation is still a challenge, especially if complex tasks must be carried-out in interaction with the user. In...
Franck Multon, Richard Kulpa, Benoit Bideau