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» Gaze-based Interaction for Virtual Environments
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IJVR
2006
178views more  IJVR 2006»
14 years 10 months ago
Scene Synchronization in Close Coupled World Representations Using SCIVE
This paper introduces SCIVE, a Simulation Core for Intelligent Virtual Environments. SCIVE provides a Knowledge Representation Layer (KRL) as a central organizing struc...
Marc Erich Latoschik, Christian Fröhlich, Ale...
114
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PCM
2005
Springer
119views Multimedia» more  PCM 2005»
15 years 3 months ago
Haptic Interaction with Depth Video Media
Abstract. In this paper we propose a touch enabled video player system. A conventional video player only allows viewers to passively experience visual and audio media. In virtual e...
Jongeun Cha, Seung Man Kim, Ian Oakley, Jeha Ryu, ...
105
Voted
IJVR
2007
152views more  IJVR 2007»
14 years 10 months ago
Semantic Representation of Individualized Reaction Movements for Virtual Humans
—Virtual Human (VH) creation aims to provide virtual characters with realistic behavior, which implies endowing them with autonomy in an inhabited virtual environment. Autonomous...
Alejandra García-Rojas, Frédé...
STORYTELLING
2007
Springer
15 years 4 months ago
RCEI: An API for Remote Control of Narrative Environments
The proposal of this research project is to develop a standard connection mechanism to make narrative environments and the external systems that control them interoperable. Thanks ...
Federico Peinado, Álvaro Navarro
84
Voted
GRAPHICSINTERFACE
2008
14 years 11 months ago
Semantic pointing for object picking in complex 3D environments
Today's large and high-resolution displays coupled with powerful graphics hardware offer the potential for highly realistic 3D virtual environments, but also cause increased ...
Niklas Elmqvist, Jean-Daniel Fekete