Sciweavers

1153 search results - page 147 / 231
» Gaze-based Interaction for Virtual Environments
Sort
View
ATAL
2007
Springer
15 years 11 months ago
Coordination and Sociability for Intelligent Virtual Agents
This paper presents a multi-agent framework designed to simulate synthetic humans that properly balance task oriented and social behaviors. The work presented in this paper focuses...
Francisco Grimaldo, Miguel Lozano, Fernando Barber
AHS
2007
IEEE
202views Hardware» more  AHS 2007»
15 years 5 months ago
PERPLEXUS: Pervasive Computing Framework for Modeling Complex Virtually-Unbounded Systems
This paper introduces Perplexus, a European project that aims to develop a scalable hardware platform made of custom reconfigurable devices endowed with bio-inspired capabilities...
Eduardo Sanchez, Andrés Pérez-Uribe,...
WETICE
2000
IEEE
15 years 9 months ago
Workspace Awareness in Mobile Virtual Teams
Staying aware of each other in cooperative team work is something we take for granted in the everyday world, even if collaboration is not continuously face-to-face, and team membe...
Alois Ferscha
CE
2007
133views more  CE 2007»
15 years 5 months ago
Reusable, lifelike virtual humans for mentoring and role-playing
Lifelike, interactive digital characters, serving as mentors and role-playing actors, have been shown to significantly improve learner motivation and retention. However, the cost...
Edward M. Sims
NIPS
1993
15 years 6 months ago
Computational Elements of the Adaptive Controller of the Human Arm
We consider the problem of how the CNS learns to control dynamics of a mechanical system. By using a paradigm where a subject's hand interacts with a virtual mechanical envir...
Reza Shadmehr, Ferdinando A. Mussa-Ivaldi