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» Gaze-based Interaction for Virtual Environments
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CGA
2002
15 years 1 months ago
Image/Based Crowd Rendering
Populated urban environments are very important in many applications such as urban planning and entertainment. However rendering in real time many people in a complex environment ...
Franco Tecchia, Céline Loscos, Yiorgos Chry...
MM
2010
ACM
182views Multimedia» more  MM 2010»
15 years 1 months ago
A 3d data intensive tele-immersive grid
Networked virtual environments like Second Life enable distant people to meet for leisure as well as work. But users are represented through avatars controlled by keyboards and mo...
Benjamin Petit, Thomas Dupeux, Benoit Bossavit, Jo...
BMAS
2000
IEEE
15 years 6 months ago
Integration of Mechanical CAD and Behavioral Modeling
This article introduces the concept of combining both form (CAD models) and behavior (simulation models) of mechatronic system components into component objects. By composing thes...
Rajarishi Sinha, Christiaan J. J. Paredis, Pradeep...
CCGRID
2006
IEEE
15 years 7 months ago
Integrating the HLA RTI Services with Scilab
This paper describes the integration of the High Level Architecture (HLA), an IEEE standard for distributed interactive simulation, with a scientific software package (Scilab) and...
Thitima Theppaya, Pichaya Tandayya, Chatchai Janta...
ATAL
2009
Springer
15 years 8 months ago
Monitoring social expectations in Second Life
Online virtual worlds such as Second Life provide a rich medium for unstructured human interaction in a shared simulated 3D environment. However, many human interactions take place...
Stephen Cranefield, Guannan Li