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» Gaze-based Interaction for Virtual Environments
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CAI
2004
Springer
15 years 1 months ago
An Evolvable Combinational Unit for FPGAs
A complete hardware implementation of an evolvable combinational unit for FPGAs is presented. The proposed combinational unit consisting of a virtual reconfigurable circuit and evo...
Lukás Sekanina, Stepan Friedl
131
Voted
DIGRA
2005
Springer
15 years 7 months ago
Games, Montage and the First Person Point of View
Interactive montage combines the elements of play and visual representation. The analysis of four examples of interactive montage in reference to a first person point of view high...
Michael Nitsche
CGA
1998
15 years 1 months ago
Verbs and Adverbs: Multidimensional Motion Interpolation
This paper describes methods and data structures used to leverage motion sequences of complex linked figures. We present a technique for interpolating between example motions der...
Charles Rose, Michael F. Cohen, Bobby Bodenheimer
PC
2007
141views Management» more  PC 2007»
15 years 29 days ago
Physically based simulation of cloth on distributed memory architectures
Physically based simulation of cloth in virtual environments is a computationally demanding problem. It involves modeling the internal material properties of the textile (physical...
Bernhard Thomaszewski, Wolfgang Blochinger
FIRSTMONDAY
2011
125views more  FIRSTMONDAY 2011»
14 years 8 months ago
The more people I meet, the more I like my dog: A study of pet-oriented social networks on the Web
There has been extensive research into friend-oriented and professional social networking websites, but relatively little work on passion-oriented sites designed to connect strang...
Jennifer Golbeck