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GRAPHICSINTERFACE
2011
14 years 5 months ago
Effects of view, input device, and track width on video game driving
Steering and driving tasks – where the user controls a vehicle or other object along a path – are common in many simulations and games. Racing video games have provided users ...
Scott Bateman, Andre Doucette, Robert Xiao, Carl G...
WWW
2004
ACM
16 years 2 months ago
E-learning personalization based on itineraries and long-term navigational behavior
In this paper we describe a practical framework for studying the navigational behavior of the users of an e-learning environment integrated in a virtual campus. The students navig...
Enric Mor, Julià Minguillón
VEE
2010
ACM
247views Virtualization» more  VEE 2010»
15 years 8 months ago
Capability wrangling made easy: debugging on a microkernel with valgrind
Not all operating systems are created equal. Contrasting traditional monolithic kernels, there is a class of systems called microkernels more prevalent in embedded systems like ce...
Aaron Pohle, Björn Döbel, Michael Roitzs...
IROS
2008
IEEE
185views Robotics» more  IROS 2008»
15 years 8 months ago
A clickable world: Behavior selection through pointing and context for mobile manipulation
— We present a new behavior selection system for human-robot interaction that maps virtual buttons overlaid on the physical environment to the robot’s behaviors, thereby creati...
Hai Nguyen, Advait Jain, Cressel D. Anderson, Char...
IEAAIE
2005
Springer
15 years 7 months ago
A Semi-autonomous Wheelchair with HelpStar
This paper describes a semi-autonomous wheelchair enabled with “HelpStar” that provides a user who is visually impaired with mobility independence. Our “HelpStar” enabled s...
Hajime Uchiyama, Leonidas Deligiannidis, Walter D....