Sciweavers

1153 search results - page 216 / 231
» Gaze-based Interaction for Virtual Environments
Sort
View
MTA
2011
220views Hardware» more  MTA 2011»
14 years 4 months ago
Modeling, simulation, and practice of floor control for synchronous and ubiquitous collaboration
: With the advances in a variety of software/hardware technologies and wireless networking, there is coming a need for ubiquitous collaboration which allows people to access inform...
Kangseok Kim, Geoffrey C. Fox
HAPTICS
2006
IEEE
15 years 3 months ago
Haptic Manipulation of Microspheres Using Optical Tweezers
Using optical tweezers (OT) and a haptic device, microspheres having diameters ranging from 3 to 4 ␮m (floating in a fluid solution) are manipulated in order to form patterns ...
Ibrahim Bukusoglu, Cagatay Basdogan, Alper Kiraz, ...
VEE
2005
ACM
149views Virtualization» more  VEE 2005»
15 years 3 months ago
Instrumenting annotated programs
Instrumentation is commonly used to track application behavior: to collect program profiles; to monitor component health and performance; to aid in component testing; and more. P...
Marina Biberstein, Vugranam C. Sreedhar, Bilha Men...
IUI
2004
ACM
15 years 3 months ago
An intelligent 3D user interface adapting to user control behaviors
The WALK mode is one of the most common navigation interfaces for 3D virtual environments. However, due to the limited view angle and low frame rate, users are often blocked by ob...
Tsai-Yen Li, Shu-Wei Hsu
ATAL
2003
Springer
15 years 3 months ago
Can software agents influence human relations?: balance theory in agent-mediated communities
We sought to create a social embodied conversational agent to support group interactions, using ‘balance theory’ from social science research on human-human relations. We cond...
Hideyuki Nakanishi, Satoshi Nakazawa, Toru Ishida,...