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» Gaze-based Interaction for Virtual Environments
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AGENTS
1997
Springer
15 years 3 months ago
Adaptation and Learning in Animated Creatures
This paper is concerned with synthetic agents interacting with virtual environments, called animated creatures. The animated creatures are articulated graphical gures that are eq...
Jiming Liu, Hong Qin, Yuan Yan Tang, Y. T. Wu
ACII
2007
Springer
15 years 3 months ago
Perception of Emotions from Static Postures
The modelling of affective behaviour and appropriate bodily expression to make synthetic characters more believable becomes important in many types of applications such as games, s...
Ahmad S. Shaarani, Daniela M. Romano
ATAL
2006
Springer
15 years 3 months ago
ActorNet: an actor platform for wireless sensor networks
We present actorNet, a mobile agent platform for wireless sensor networks (WSNs). WSNs are well-suited to multiagent systems: agent autonomy reduces the need for communication, sa...
YoungMin Kwon, Sameer Sundresh, Kirill Mechitov, G...
HPDC
2000
IEEE
15 years 3 months ago
Automatic Configuration and Run-time Adaptation of Distributed Applications
Increased platform heterogeneity and varying resource availability in distributed systems motivates the design of resource-aware applications, which ensure a desired performance l...
Fangzhe Chang, Vijay Karamcheti
WSC
2008
15 years 1 months ago
Simulation and visualization of traffic operations in Augmented Reality for improved planning and design of road construction pr
This paper describes research that investigated the application of 3D Augmented Reality (AR) for animating traffic simulation models in real time to support the planning and desig...
Amir H. Behzadan, Vineet R. Kamat