This paper describes the client-server design, implementation and experimental results for a system that supports real-time visual interaction between a large number of users in a...
This paper contributes to the nascent body of literature on pointing performance in Virtual Environments (VEs), comparing gaze- and hand-based pointing. Contrary to previous findi...
Nathan Cournia, John D. Smith, Andrew T. Duchowski
Much literature has argued that interactive engagement in a computer medium is best demonstrated by games. With this in mind, this paper suggests certain techniques that virtual e...
Internet presents a new business environment with great potential for marketers. Virtual retailing / e-shops, in particular, own the unique property of combining advertising practi...
Katherine C. Pramataris, Dimitris A. Papakiriakopo...
Interaction in conversational interfaces strongly relies on the system’s capability to interpret the user’s references to objects via deictic expressions. Deictic gestures, es...
Thies Pfeiffer, Marc Erich Latoschik, Ipke Wachsmu...