We present our current research on the implementation of gaze as an efficient and usable pointing modality supplementary to speech, for interacting with augmented objects in our da...
Many universities and further education colleges provide Virtual Learning Environments (VLEs). In recent years a new direction has been to extend these to support Personal Develop...
Tony Chan, Dan Corlett, Mike Sharples, Jeffrey Tin...
Abstract--There has been growing interest in creating intelligent agents in virtual worlds that do not follow fixed scripts predefined by the developers, but react accordingly base...
We have integrated technologies related to virtual social interaction, e.g. virtual environments, visual simulations, and lifelike characters. In our previous efforts to integrate...
Abstract--In this paper, we present a new immersive multiplayer game system developed for two different environments, namely, virtual reality (VR) and augmented reality (AR). To ev...
Jefry Tedjokusumo, Steven Zhi-Ying Zhou, Stefan Wi...