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» Gaze-based Interaction for Virtual Environments
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HCI
2009
14 years 7 months ago
Neurocognitive Workload Assessment Using the Virtual Reality Cognitive Performance Assessment Test
The traditional approach to assessing neurocognitive performance makes use of paper and pencil neuropsychological assessments. This received approach has been criticized as limited...
Thomas D. Parsons, Louise Cosand, Christopher G. C...
CSCWD
2008
Springer
14 years 11 months ago
EnViron: An integrated VR tool for engineering projects
One of the main objectives in engineering departments of large industries is the implementation of integrated information systems to manage their projects' life cycle. EnViro...
Ismael H. F. dos Santos, Alberto Barbosa Raposo, L...
AAI
2005
93views more  AAI 2005»
14 years 9 months ago
Learning By Feeling: Evoking Empathy With Synthetic Characters
Virtual environments are now becoming a promising new technology to be used in the development of interactive learning environments for children. Perhaps triggered by the success ...
Ana Paiva, João Dias, Daniel Sobral, Ruth A...
BCSHCI
2007
14 years 11 months ago
Docile avatars: aesthetics, experience, and sexual interaction in Second Life
Second Life, a participant-created multi-user virtual environment (MUVE), gained sudden media acclaim in 2006. Prior to that, the world was developing many of the characteristics ...
Shaowen Bardzell, Jeffrey Bardzell
VEE
2005
ACM
150views Virtualization» more  VEE 2005»
15 years 3 months ago
Diagnosing performance overheads in the xen virtual machine environment
Virtual Machine (VM) environments (e.g., VMware and Xen) are experiencing a resurgence of interest for diverse uses including server consolidation and shared hosting. An applicati...
Aravind Menon, Jose Renato Santos, Yoshio Turner, ...