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» Gaze-based Interaction for Virtual Environments
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FPLAY
2008
14 years 11 months ago
Interactive accounting simulation environment for accounting education and training
In contrast to traditional teaching-and-learning environments whereby the teacher controls the learning (e.g., teacher-centered), video games present a learner-centered approach t...
Andrew Milner, Andrew Hogue, Bill Kapralos, John F...
JUCS
2007
133views more  JUCS 2007»
14 years 9 months ago
Building Immersive Conversation Environment Using Locomotive Interactive Character
: Generating composite human motion such as locomotion and gestures is important for interactive applications, such as interactive storytelling and computer games. In interactive s...
Rai Chan, Junichi Hoshino
DSOM
1999
Springer
15 years 2 months ago
Virtual Active Networks - Safe and Flexible Environments for Customer-managed Services
Recent research has demonstrated the benefits of active networks: customized network services can easily be built and modified, packet streams can be processed inside the network...
Marcus Brunner, Rolf Stadler
LEGE
2003
80views Education» more  LEGE 2003»
14 years 11 months ago
Theoretical Foundations for E-Learning Environments Direct to Virtual Scientific Experiments
In this work we want to put in evidence the necessity to integrate theoretical, methodological and didactical aspects with innovative e-learning systems, in order to hypothesize po...
AAAI
2006
14 years 11 months ago
Probabilistic Goal Recognition in Interactive Narrative Environments
Recent years have witnessed a growing interest in interactive narrative-centered virtual environments for education, training, and entertainment. Narrative environments dynamicall...
Bradford W. Mott, Sunyoung Lee, James C. Lester