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EGH
2004
Springer
15 years 8 months ago
A quadrilateral rendering primitive
The only surface primitives that are supported by common graphics hardware are triangles and more complex shapes have to be triangulated before being sent to the rasterizer. Even ...
Kai Hormann, Marco Tarini
131
Voted
DATE
2002
IEEE
118views Hardware» more  DATE 2002»
15 years 8 months ago
A Complete Data Scheduler for Multi-Context Reconfigurable Architectures
: A new technique is presented in this paper to improve the efficiency of data scheduling for multi-context reconfigurable architectures targeting multimedia and DSP applications. ...
Marcos Sanchez-Elez, Milagros Fernández, Ra...
132
Voted
ASPDAC
2005
ACM
109views Hardware» more  ASPDAC 2005»
15 years 5 months ago
Fault tolerant nanoelectronic processor architectures
In this paper we propose a fault-tolerant processor architecture and an associated fault-tolerant computation model capable of fault tolerance in the nanoelectronic environment th...
Wenjing Rao, Alex Orailoglu, Ramesh Karri
SIPS
2007
IEEE
15 years 9 months ago
An Area-Efficient FPGA-Based Architecture for Fully-Parallel Stochastic LDPC Decoding
Stochastic decoding is a new alternative method for low complexity decoding of error-correcting codes. This paper presents the first hardware architecture for stochastic decoding...
Saeed Sharifi Tehrani, Shie Mannor, Warren J. Gros...
SBCCI
2004
ACM
111views VLSI» more  SBCCI 2004»
15 years 8 months ago
A partial reconfigurable architecture for controllers based on Petri nets
Digital Control System in the industry has been used in most of the applications based on expensive Programmable Logical Controllers (PLC). These Systems are, in general, highly c...
Paulo Sérgio B. do Nascimento, Paulo Romero...