Sciweavers

1862 search results - page 167 / 373
» General Architecture for Hardware Implementation of Genetic ...
Sort
View
166
Voted
CASES
2006
ACM
15 years 7 months ago
High-performance packet classification algorithm for many-core and multithreaded network processor
Packet classification is crucial for the Internet to provide more value-added services and guaranteed quality of service. Besides hardware-based solutions, many software-based cla...
Duo Liu, Bei Hua, Xianghui Hu, Xinan Tang
116
Voted
ISCC
2000
IEEE
15 years 7 months ago
An Efficient and Flexible Late Join Algorithm for Interactive Shared Whiteboards
In this paper we propose a novel late join algorithm for distributed applications with a fully replicated architecture (e.g. shared whiteboards). The term `late join algorithm'...
Werner Geyer, Jürgen Vogel, Martin Mauve
118
Voted
NETGAMES
2006
ACM
15 years 9 months ago
On the support for heterogeneity in networked virtual environment
This paper presents our ongoing research activity to design and implement a framework for an networked virtual environment (NVE) that efficiently supports both hardware and softwa...
Hiroshi Fujinoki
121
Voted
SIGCOMM
2010
ACM
15 years 3 months ago
Scalable flow-based networking with DIFANE
Ideally, enterprise administrators could specify fine-grain policies that drive how the underlying switches forward, drop, and measure traffic. However, existing techniques for fl...
Minlan Yu, Jennifer Rexford, Michael J. Freedman, ...
129
Voted
DAC
2001
ACM
16 years 4 months ago
Using Texture Mapping with Mipmapping to Render a VLSI Layout
This paper presents a method of using texture mapping with mipmapping to render a VLSI layout. Texture mapping is used to save already rasterized areas of the layout from frame to...
Jeff Solomon, Mark Horowitz