A novel, two stage, neural architecture for the segmentation of range data and their modeling with undeformed superquadrics is presented. The system is composed by two distinct neu...
We present an approach to support Massively Multiplayer Online Role-Playing Games. Our proposed solution begins by splitting the large virtual world into smaller regions, each reg...
Recognizing speech, gestures, and visual features are important interface capabilities for future embedded mobile systems. Unfortunately, the real-time performance requirements of...
In this work an improvement of an initial approach to design Artificial Neural Networks to forecast Time Series is tackled, and the automatic process to design Artificial Neural N...
In recent years several successful GALS realizations have been presented. The core of a GALS system is a locally synchronous island that is designed using industry standard synchr...