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VRML
2005
ACM
15 years 9 months ago
Web-based progressive geometry transmission using subdivision-surface wavelets
Web-based geometry transmission profits from a transmission system, which is both progressive and compressive. For this application, the wavelet transform has emerged as a suitab...
Jens Jessl, Martin Bertram, Hans Hagen
113
Voted
ISLPED
2005
ACM
90views Hardware» more  ISLPED 2005»
15 years 9 months ago
Power and thermal effects of SRAM vs. Latch-Mux design styles and clock gating choices
This paper studies the impact on energy efficiency and thermal behavior of design style and clock-gating style in queue and array structures. These structures are major sources of...
Yingmin Li, Mark Hempstead, Patrick Mauro, David B...
132
Voted
ISCA
2010
IEEE
205views Hardware» more  ISCA 2010»
15 years 8 months ago
The virtual write queue: coordinating DRAM and last-level cache policies
In computer architecture, caches have primarily been viewed as a means to hide memory latency from the CPU. Cache policies have focused on anticipating the CPU’s data needs, and...
Jeffrey Stuecheli, Dimitris Kaseridis, David Daly,...
151
Voted
PVG
2003
IEEE
138views Visualization» more  PVG 2003»
15 years 8 months ago
Sort-First, Distributed Memory Parallel Visualization and Rendering
While commodity computing and graphics hardware has increased in capacity and dropped in cost, it is still quite difficult to make effective use of such systems for general-purpos...
E. Wes Bethel, Greg Humphreys, Brian E. Paul, J. D...
96
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SIGGRAPH
1998
ACM
15 years 7 months ago
Multiple Viewpoint Rendering
This paper presents an algorithm for rendering a static scene from multiple perspectives. While most current computer graphics algorithms render scenes as they appear from a singl...
Michael Halle