General Game Playing is the problem of designing an agent capable of playing any previously unknown game when given only the rules. This paper describes the implementation archite...
Efficient hardware architectures for the Luffa hash algorithm are proposed in this work. We explore different tradeoffs and propose several architectures, targeting both compac...
Shunting Inhibitory Artificial Neural Networks (SIANNs) are biologically inspired networks in which the synaptic interactions are mediated via a nonlinear mechanism called shuntin...
Multiple Input - Multiple Output (MIMO) wireless technology involves highly complex vectors and matrix computations which are directly related to increased power and area consumpt...
Zahid Khan, Tughrul Arslan, John S. Thompson, Ahme...
: In this paper we focus on a general approach of using genetic algorithm (GA) to evolve Quantum circuits (QC). We propose a generic GA to evolve arbitrary quantum circuit specifie...