In this paper, we present a functional partitioning method for low power real-time distributed embedded systems whose constituent nodes are systems-on-a-chip (SOCs). The systemlev...
Creating a 3-D game engine is not a trivial task as gamers often demand for high quality output with top notch performance in games. In this paper, we show you how various real-ti...
The current deployment of Digital Right Management (DRM) schemes to distribute protected contents and rights is leading the way to massive use of sophisticated embedded cryptograph...
— In this paper, we present a novel framework for the automated generation of Network-on-Chips (NoC) architectures, that enables architecture exploration and optimization. The au...
For multi-gigahertz designs in nanometer technologies, data transfers on global interconnects take multiple clock cycles. In this paper, we propose a regular distributed register ...