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AMAI
2006
Springer
15 years 1 months ago
Bargaining over multiple issues in finite horizon alternating-offers protocol
In this paper we study multi issue alternating-offers bargaining in a perfect information finite horizon setting, we determine the pertinent subgame perfect equilibrium, and we pro...
Francesco Di Giunta, Nicola Gatti
SAGT
2010
Springer
164views Game Theory» more  SAGT 2010»
14 years 12 months ago
On Nash-Equilibria of Approximation-Stable Games
Abstract. One reason for wanting to compute an (approximate) Nash equilibrium of a game is to predict how players will play. However, if the game has multiple equilibria that are f...
Pranjal Awasthi, Maria-Florina Balcan, Avrim Blum,...
ICML
2003
IEEE
16 years 2 months ago
AWESOME: A General Multiagent Learning Algorithm that Converges in Self-Play and Learns a Best Response Against Stationary Oppon
A satisfactory multiagent learning algorithm should, at a minimum, learn to play optimally against stationary opponents and converge to a Nash equilibrium in self-play. The algori...
Vincent Conitzer, Tuomas Sandholm

Presentation
1554views
17 years 20 days ago
NECTAR : Nash Equillibrium CompuTation Algorithms and Resources
NECTAR : Nash Equillibrium CompuTation Algorithms and Resources, Poster Presentation at Microsoft TechVista Delhi. (October 2007)
Sujit Gujar, Rama Suri Narayanam, Y Narahari
SIGMETRICS
2008
ACM
161views Hardware» more  SIGMETRICS 2008»
15 years 1 months ago
Noncooperative power control and transmission scheduling in wireless collision channels
We consider a wireless collision channel, shared by a finite number of mobile users who transmit to a common base station using a random access protocol. Mobiles are selfoptimizin...
Ishai Menache, Nahum Shimkin