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ATAL
2010
Springer
15 years 2 months ago
Joint process games: from ratings to wikis
We introduce a game setting called a joint process, where the history of actions determine the state, and the state and agent properties determine the payoff. This setting is a sp...
Michael Munie, Yoav Shoham
INFOCOM
2008
IEEE
15 years 7 months ago
Decentralized Rate Regulation in Random Access Channels
—We consider a time-slotted multipacket reception channel, shared by a finite number of mobile users who transmit to a common base station. Each user is allocated a fixed data ...
Ishai Menache, Nahum Shimkin
INFOCOM
1995
IEEE
15 years 5 months ago
Virtual Path Bandwidth Allocation in Multi-User Networks
— We consider a multiuser network that is shared by noncooperative users. Each user sets up virtual paths that optimize its own selfish performance measure. This measure account...
Aurel A. Lazar, Ariel Orda, Dimitrios E. Pendaraki...
TARK
2009
Springer
15 years 8 months ago
Program equilibria and discounted computation time
Tennenholtz (GEB 2004) developed Program Equilibrium to model play in a finite twoplayer game where each player can base their strategy on the other player’s strategies. Tennen...
Lance Fortnow
ECAI
2004
Springer
15 years 6 months ago
New Insights on the Intuitionistic Interpretation of Default Logic
In this work we further investigate the relation, first found by Truszczy´nski, between modal logic S4F and Default Logic (DL), analyzing some interesting properties and showing ...
Pedro Cabalar, David Lorenzo