Sciweavers

1013 search results - page 106 / 203
» General Game Learning Using Knowledge Transfer
Sort
View
ICCV
1999
IEEE
16 years 4 months ago
Control in a 3D Reconstruction System using Selective Perception
This paper presents a control structure for general purpose image understanding that addresses both the high level of uncertainty in local hypotheses and the computational complex...
Maurício Marengoni, Allen R. Hanson, Shlomo...
151
Voted
ATAL
2005
Springer
15 years 8 months ago
Improving reinforcement learning function approximators via neuroevolution
Reinforcement learning problems are commonly tackled with temporal difference methods, which use dynamic programming and statistical sampling to estimate the long-term value of ta...
Shimon Whiteson
COLING
1992
15 years 3 months ago
Learning Translation Templates From Bilingual Text
This paper proposes a two-phase example-based machine translation methodology which develops translation templates from examples and then translates using template matching. This ...
Hiroyuki Kaji, Yuuko Kida, Yasutsugu Morimoto
126
Voted
ILP
2003
Springer
15 years 7 months ago
Graph Kernels and Gaussian Processes for Relational Reinforcement Learning
RRL is a relational reinforcement learning system based on Q-learning in relational state-action spaces. It aims to enable agents to learn how to act in an environment that has no ...
Thomas Gärtner, Kurt Driessens, Jan Ramon
130
Voted
SIGCSE
2006
ACM
201views Education» more  SIGCSE 2006»
15 years 8 months ago
Everything I needed to know about teaching I learned in kindergarten: bringing elementary education techniques to undergraduate
By expanding the teaching styles used in computer science classrooms, we can expand the audience of students that enjoy and excel in technology. Rather than focusing on major curr...
Shannon Pollard, Robert C. Duvall