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» General Game Learning Using Knowledge Transfer
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STOC
2004
ACM
158views Algorithms» more  STOC 2004»
16 years 2 months ago
Collective asynchronous reading with polylogarithmic worst-case overhead
The Collect problem for an asynchronous shared-memory system has the objective for the processors to learn all values of a collection of shared registers, while minimizing the tot...
Bogdan S. Chlebus, Dariusz R. Kowalski, Alexander ...
111
Voted
ATAL
2008
Springer
15 years 3 months ago
Modelling coalitions: ATL + argumentation
In the last few years, argumentation frameworks have been successfully applied to multi agent systems. Recently, argumentation has been used to provide a framework for reasoning a...
Nils Bulling, Jürgen Dix, Carlos Iván ...
MM
2006
ACM
158views Multimedia» more  MM 2006»
15 years 7 months ago
Extreme video retrieval: joint maximization of human and computer performance
We present an efficient system for video search that maximizes the use of human bandwidth, while at the same time exploiting the machine’s ability to learn in real-time from use...
Alexander G. Hauptmann, Wei-Hao Lin, Rong Yan, Jun...
ICAI
2008
15 years 3 months ago
Nonrestrictive Concept-Acquisition by Representational Redescription
coarse procedures or very abstract frames from the point of view of algorithm, because some crucial issues like the representation, evolution, storage, and learning process of conc...
Hui Wei, Yan Chen
TCC
2009
Springer
132views Cryptology» more  TCC 2009»
16 years 2 months ago
Authenticated Adversarial Routing
: The aim of this paper is to demonstrate the feasibility of authenticated throughput-ecient routing in an unreliable and dynamically changing synchronous network in which the majo...
Yair Amir, Paul Bunn, Rafail Ostrovsky