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» General Game Learning Using Knowledge Transfer
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CE
2008
156views more  CE 2008»
15 years 2 months ago
Interactive story authoring: A viable form of creative expression for the classroom
The unprecedented growth in numbers of children playing computer games has stimulated discussion and research regarding what, if any, educational value these games have for teachi...
Mike Carbonaro, Maria Cutumisu, Harvey Duff, Steph...
ATAL
2006
Springer
15 years 5 months ago
Learning to commit in repeated games
Learning to converge to an efficient, i.e., Pareto-optimal Nash equilibrium of the repeated game is an open problem in multiagent learning. Our goal is to facilitate the learning ...
Stéphane Airiau, Sandip Sen
ICML
2003
IEEE
16 years 2 months ago
Online Convex Programming and Generalized Infinitesimal Gradient Ascent
Convex programming involves a convex set F Rn and a convex cost function c : F R. The goal of convex programming is to find a point in F which minimizes c. In online convex prog...
Martin Zinkevich
NIPS
2003
15 years 3 months ago
Extending Q-Learning to General Adaptive Multi-Agent Systems
Recent multi-agent extensions of Q-Learning require knowledge of other agents’ payoffs and Q-functions, and assume game-theoretic play at all times by all other agents. This pap...
Gerald Tesauro
ACMACE
2007
ACM
15 years 6 months ago
Serious video game effectiveness
Given the interactive media characteristics and intrinsically motivating appeal, computer games are often praised for their potential and value in education. However, comprehensiv...
Wee Ling Wong, Cuihua Shen, Luciano Nocera, Eduard...