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» General Game Learning Using Knowledge Transfer
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KES
2005
Springer
15 years 7 months ago
Learning Method for Automatic Acquisition of Translation Knowledge
This paper presents a new learning method for automatic acquisition of translation knowledge from parallel corpora. We apply this learning method to automatic extraction of bilingu...
Hiroshi Echizen-ya, Kenji Araki, Yoshio Momouchi
ATAL
2008
Springer
15 years 4 months ago
A statistical relational model for trust learning
We address the learning of trust based on past observations and context information. We argue that from the truster's point of view trust is best expressed as one of several ...
Achim Rettinger, Matthias Nickles, Volker Tresp
CHI
2011
ACM
14 years 5 months ago
Evaluating the benefits of 3d stereo in modern video games
We present a study that investigates user performance benefits of 3D stereo in modern video games. Based on an analysis of several video games that are best suited for use with co...
Joseph J. LaViola Jr., Tad Litwiller
PKDD
2010
Springer
152views Data Mining» more  PKDD 2010»
15 years 19 days ago
Online Knowledge-Based Support Vector Machines
Prior knowledge, in the form of simple advice rules, can greatly speed up convergence in learning algorithms. Online learning methods predict the label of the current point and the...
Gautam Kunapuli, Kristin P. Bennett, Amina Shabbee...
TCSV
2008
152views more  TCSV 2008»
15 years 2 months ago
Animation Key-Frame Extraction and Simplification Using Deformation Analysis
Three-dimensional animating meshes have been widely used in the computer graphics and video game industries. Reducing the animating mesh complexity is a common way of overcoming th...
Tong-Yee Lee, Chao-Hung Lin, Yu-Shuen Wang, Tai-Gu...