We consider multitask learning of visual concepts within genetic programming (GP) framework. The proposed method evolves a population of GP individuals, with each of them composed...
Wojciech Jaskowski, Krzysztof Krawiec, Bartosz Wie...
A set of experiments for learning the values of chess pieces is described for the popular chess variants Crazyhouse Chess, Suicide Chess, and Atomic Chess. We follow an establishe...
Weadvance a knowledge-based learning method that augments conventional generalization to permit concept acquisition in failure domains. These are domains in whichlearning must pro...
Crafting a good user experience requires skills in several disciplines. Few people have this breadth of knowledge, and undergraduate computer science students are no exception. En...
We describe ThinkFree, an industrial Visual Wiki application which provides a way for end users to better explore knowledge of IT Enterprise Architecture assets that is held withi...
Christian Hirsch, John G. Hosking, John C. Grundy,...