This paper deals with the process of expanding the virtual secondary education school network, aiming to provide daily basis, online teaching. The context of this research is the E...
Abstract. Learning Objects (LOs) play a key role for supporting eLearning. In general, however, the development of LOs remains a vague issue, because there is still no clearly defi...
Many incoming college freshmen have accumulated a significant number of hours of experience playing computer games. Extending that experience to actual game creation activities ca...
Networked games can provide groupware developers with important lessons in how to deal with real-world networking issues such as latency, limited bandwidth and packet loss. Games ...
Jeff Dyck, Carl Gutwin, T. C. Nicholas Graham, Dav...
Abstract. In the community of sentiment analysis, supervised learning techniques have been shown to perform very well. When transferred to another domain, however, a supervised sen...