Sciweavers

1013 search results - page 87 / 203
» General Game Learning Using Knowledge Transfer
Sort
View
DIGRA
2005
Springer
15 years 10 months ago
Addressing social dilemmas and fostering cooperation through computer games
The concept of social dilemmas can be used to understand social situations all around us. I am looking at identity formation to help understand why people make the decisions they ...
Mark Chen
SAC
2004
ACM
15 years 10 months ago
Knowledge discovery from doctor-patient relationship
The relationship between doctors and their patients is gaining more and more importance in the health care providing. It determines the compliance of the treatment and a part of t...
Jesús S. Aguilar-Ruiz, Raquel Costa, Federi...
148
Voted
ATAL
2003
Springer
15 years 10 months ago
A selection-mutation model for q-learning in multi-agent systems
Although well understood in the single-agent framework, the use of traditional reinforcement learning (RL) algorithms in multi-agent systems (MAS) is not always justified. The fe...
Karl Tuyls, Katja Verbeeck, Tom Lenaerts
KDD
2009
ACM
190views Data Mining» more  KDD 2009»
16 years 5 months ago
Named entity mining from click-through data using weakly supervised latent dirichlet allocation
This paper addresses Named Entity Mining (NEM), in which we mine knowledge about named entities such as movies, games, and books from a huge amount of data. NEM is potentially use...
Gu Xu, Shuang-Hong Yang, Hang Li
ATAL
2006
Springer
15 years 8 months ago
Efficient agents for cliff-edge environments with a large set of decision options
This paper proposes an efficient agent for competing in Cliff Edge (CE) environments, such as sealed-bid auctions, dynamic pricing and the ultimatum game. The agent competes in on...
Ron Katz, Sarit Kraus