Sciweavers

1013 search results - page 87 / 203
» General Game Learning Using Knowledge Transfer
Sort
View
DIGRA
2005
Springer
15 years 8 months ago
Addressing social dilemmas and fostering cooperation through computer games
The concept of social dilemmas can be used to understand social situations all around us. I am looking at identity formation to help understand why people make the decisions they ...
Mark Chen
SAC
2004
ACM
15 years 7 months ago
Knowledge discovery from doctor-patient relationship
The relationship between doctors and their patients is gaining more and more importance in the health care providing. It determines the compliance of the treatment and a part of t...
Jesús S. Aguilar-Ruiz, Raquel Costa, Federi...
ATAL
2003
Springer
15 years 7 months ago
A selection-mutation model for q-learning in multi-agent systems
Although well understood in the single-agent framework, the use of traditional reinforcement learning (RL) algorithms in multi-agent systems (MAS) is not always justified. The fe...
Karl Tuyls, Katja Verbeeck, Tom Lenaerts
KDD
2009
ACM
190views Data Mining» more  KDD 2009»
16 years 3 months ago
Named entity mining from click-through data using weakly supervised latent dirichlet allocation
This paper addresses Named Entity Mining (NEM), in which we mine knowledge about named entities such as movies, games, and books from a huge amount of data. NEM is potentially use...
Gu Xu, Shuang-Hong Yang, Hang Li
ATAL
2006
Springer
15 years 6 months ago
Efficient agents for cliff-edge environments with a large set of decision options
This paper proposes an efficient agent for competing in Cliff Edge (CE) environments, such as sealed-bid auctions, dynamic pricing and the ultimatum game. The agent competes in on...
Ron Katz, Sarit Kraus