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» General Game Learning Using Knowledge Transfer
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IUI
2005
ACM
15 years 8 months ago
Designing interfaces for guided collection of knowledge about everyday objects from volunteers
A new generation of intelligent applications can be enabled by broad-coverage knowledge repositories about everyday objects. We distill lessons in design of intelligent user inter...
Timothy Chklovski
KDD
2008
ACM
193views Data Mining» more  KDD 2008»
16 years 2 months ago
A family of dissimilarity measures between nodes generalizing both the shortest-path and the commute-time distances
This work introduces a new family of link-based dissimilarity measures between nodes of a weighted directed graph. This measure, called the randomized shortest-path (RSP) dissimil...
Luh Yen, Marco Saerens, Amin Mantrach, Masashi Shi...
COLCOM
2005
IEEE
15 years 8 months ago
Matching distributed systems to their environment using dissipative structures
In contrast to a large body of theoretical work on computer systems, distributed systems are not idealised constructions, unconstrained by physical world limitations. They must be...
Jim Dowling, Dominik Dahlem, Jan Sacha
121
Voted
CVPR
2004
IEEE
16 years 4 months ago
Value Directed Learning of Gestures and Facial Displays
This paper presents a method for learning decision theoretic models of facial expressions and gestures from video data. We consider that the meaning of a facial display or gesture...
Jesse Hoey, James J. Little
117
Voted
ICRA
2010
IEEE
147views Robotics» more  ICRA 2010»
15 years 1 months ago
Towards One Shot Learning by imitation for humanoid robots
— Teaching a robot to learn new knowledge is a repetitive and tedious process. In order to accelerate the process, we propose a novel template-based approach for robot arm moveme...
Yan Wu, Yiannis Demiris