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AIIDE
2007
15 years 4 months ago
Personality-based Adaptation for Teamwork in Game Agents
This paper presents a novel learning framework to provide computer game agents the ability to adapt to the player as well as other game agents. Our technique generally involves a ...
Chek Tien Tan, Ho-Lun Cheng
ISPA
2007
Springer
15 years 8 months ago
Learning Fuzzy Concept Hierarchy and Measurement with Node Labeling
A concept hierarchy is a kind of general form of knowledge representation. Most of the previous researches on describing the concept hierarchy use tree-like crisp taxonomy. However...
Been-Chian Chien, Chih-Hung Hu, Ming-Yi Ju
ANLP
1992
116views more  ANLP 1992»
15 years 3 months ago
Automatic Learning for Semantic Collocation
The real di culty in development of practical NLP systems comes from the fact that we do not have e ective means for gathering \knowledge". In this paper, we propose an algor...
Satoshi Sekine, Jeremy J. Carroll, Sophia Ananiado...
ICCS
1997
Springer
15 years 6 months ago
Uncovering the Conceptual Models in Ripple Down Rules
: The need for analysis and modeling of knowledge has been espoused by many researchers as a prerequisite to building knowledge based systems (KBS). This approach has done little t...
Debbie Richards, Paul Compton
COBUILD
1998
Springer
15 years 6 months ago
The Metaphor of Virtual Rooms in the Cooperative Learning Environment CLear
In the CLear project we develop a cooperative learning system for supporting learning and training processes of co-located and distributed groups. One of the fundamental concepts o...
Hans-Rüdiger Pfister, Christian Schuckmann, J...