Sciweavers

16596 search results - page 3227 / 3320
» Generalized Assignment Problems
Sort
View
ATAL
2010
Springer
15 years 3 months ago
Using counterfactual regret minimization to create competitive multiplayer poker agents
Games are used to evaluate and advance Multiagent and Artificial Intelligence techniques. Most of these games are deterministic with perfect information (e.g. Chess and Checkers)....
Nicholas Abou Risk, Duane Szafron
116
Voted
ATAL
2010
Springer
15 years 3 months ago
Linear options
Learning, planning, and representing knowledge in large state t multiple levels of temporal abstraction are key, long-standing challenges for building flexible autonomous agents. ...
Jonathan Sorg, Satinder P. Singh
152
Voted
ATAL
2010
Springer
15 years 3 months ago
Narrative generation through characters' point of view
Virtual Actors are at the heart of Interactive Storytelling systems and in recent years multiple approaches have been described to specify their autonomous behaviour. One well kno...
Julie Porteous, Marc Cavazza, Fred Charles
125
Voted
ATAL
2010
Springer
15 years 3 months ago
Strategy-proof allocation of multiple items between two agents without payments or priors
We investigate the problem of allocating items (private goods) among competing agents in a setting that is both prior-free and paymentfree. Specifically, we focus on allocating mu...
Mingyu Guo, Vincent Conitzer
138
Voted
CIKM
2009
Springer
15 years 3 months ago
Improving search engines using human computation games
Work on evaluating and improving the relevance of web search engines typically use human relevance judgments or clickthrough data. Both these methods look at the problem of learni...
Hao Ma, Raman Chandrasekar, Chris Quirk, Abhishek ...
« Prev « First page 3227 / 3320 Last » Next »