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ATAL
2008
Springer
15 years 8 months ago
Conviviality masks in multiagent systems
In this paper we study tools for conviviality to develop user-friendly multiagent systems. First, we show how to use the social-cognitive concept of conviviality in multiagent sys...
Patrice Caire, Serena Villata, Guido Boella, Leend...
ATAL
2008
Springer
15 years 8 months ago
The intermediary agent's brain: supporting learning to collaborate at the inter-personal level
We discuss the design of the Intermediary Agent's brain, the control module of an embodied conversational virtual peer in a simulation game aimed at providing learning experi...
Juan Martínez-Miranda, Bernhard Jung, Sabin...
ATAL
2008
Springer
15 years 8 months ago
A multi-agent simulation system for prediction and scheduling of aero engine overhaul
The Aero Repair and Overhaul industry is facing an increasing challenge of prediction and scheduling of engine overhauls to remain competitive in a complex business arena. An appr...
Armin Stranjak, Partha Sarathi Dutta, Mark Ebden, ...
ATAL
2008
Springer
15 years 8 months ago
Demonstration of multi-agent potential fields in real-time strategy games
Bots for Real Time Strategy (RTS) games provide a rich challenge to implement. A bot controls a number of units that may have to navigate in a partially unknown environment, while...
Johan Hagelbäck, Stefan J. Johansson
ATAL
2008
Springer
15 years 8 months ago
A mobile agent approach to opportunistic harvesting in wireless sensor networks
This demonstration illustrates the feasibility of harvesting data from a WSN by interested parties, either in the WSN coverage area or in a remote location. Embedded and mobile ag...
Richard Tynan, Conor Muldoon, Michael J. O'Grady, ...