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EGH
2007
Springer
15 years 3 months ago
Programmable shaders for deformation rendering
In this paper, we present a method for rendering deformations as part of the programmable shader pipeline of contemporary Graphical Processing Units. In our method, we allow gener...
Carlos D. Correa, Deborah Silver
CG
2008
Springer
14 years 9 months ago
Barycentric coordinates computation in homogeneous coordinates
Homogeneous coordinates are often used in computer graphics and computer vision applications especially for the representation of geometric transformations. The homogeneous coordi...
Václav Skala
IWMM
2011
Springer
217views Hardware» more  IWMM 2011»
14 years 8 days ago
On the theory and potential of LRU-MRU collaborative cache management
The goal of cache management is to maximize data reuse. Collaborative caching provides an interface for software to communicate access information to hardware. In theory, it can o...
Xiaoming Gu, Chen Ding
ICPR
2000
IEEE
15 years 10 months ago
A Quick 3D-2D Registration Method for a Wide-Range of Applications
Amethod for quick determination of the position and pose of a 3D free-form object with respect to its 2D projective image(s) is proposed. It is a precondition of the method that a...
Yasuyo Kita, Nobuyuki Kita, Dale L. Wilson, J. Ali...
SIGCSE
2005
ACM
125views Education» more  SIGCSE 2005»
15 years 2 months ago
Efficient use of robots in the undergraduate curriculum
In this paper we describe how a single Khepera II robot was used for an assignment in a senior level course on graphical user interface implementation. The assignment required eac...
Judith Challinger