Bicooperative games generalize classical cooperative games in the sense that a player is allowed to play in favor or against some aim, besides non participation. Bicapacities are ...
Many important problems in multiagent systems can be seen as resource allocation problems. For such problems, the well-known Vickrey-Clarke-Groves (VCG) mechanism is efficient, in...
Given a single image of an arbitrary road, that may not
be well-paved, or have clearly delineated edges, or some
a priori known color or texture distribution, is it possible
for...
Recognition systems have generally treated specular highlights as noise. We show how to use these highlights as a positive source of information that improves recognition of shiny...
Margarita Osadchy, David W. Jacobs, Ravi Ramamoort...
This paper proposes a general feature selection approach for real-time image matching systems. To demonstrate the idea's effectiveness, we focus on the issue of rotational in...