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GECCO
2007
Springer
230views Optimization» more  GECCO 2007»
15 years 3 months ago
Activation energy-based simulation for self-assembly of multi-shape tiles
Building artificial systems using self-assembly is one of the main issues of artificial life [17]. Scientists are trying to understand this process either using experimental appro...
Mostafa Mostafa Hashim Ellabaan
GECCO
2005
Springer
117views Optimization» more  GECCO 2005»
15 years 3 months ago
A study of evolutionary robustness in stochastically tiled polyominos
Given an evolutionary optimization problem with many possible genotypes for each phenotype this study investigates if the evolved genes for a given phenotype are more robust to po...
Justin Schonfeld, Daniel A. Ashlock
JGTOOLS
2006
125views more  JGTOOLS 2006»
14 years 9 months ago
GPU-Based Tiled Ray Casting Using Depth Peeling
We propose a new hardware ray casting algorithm for unstructured meshes composed of tetrahedral cells. Our work builds on the technique published at IEEE Visualization 2003 by Wei...
Fábio F. Bernardon, Christian Azambuja Pago...
VISUALIZATION
2000
IEEE
15 years 2 months ago
Achieving color uniformity across multi-projector displays
Large area tiled displays are gaining popularity for use in collaborative immersive virtual environments and scientific visualization. While recent work has addressed the issues ...
Aditi Majumder, Zhu He, Herman Towles, Greg Welch
92
Voted
CORR
2008
Springer
108views Education» more  CORR 2008»
14 years 9 months ago
Polyomino-Based Digital Halftoning
In this work, we present a new method for generating a threshold structure. This kind of structure can be advantageously used in various halftoning algorithms such as clustered-do...
David Vanderhaeghe, Victor Ostromoukhov