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ICPR
2000
IEEE
15 years 11 months ago
Attributed Tree Homomorphism Using Association Graphs
The matching of hierarchical relational structures is of significant interest in computer vision and pattern recognition. We have recently introduced a new solution to this proble...
Massimo Bartoli, Marcello Pelillo, Kaleem Siddiqi,...
KI
2011
Springer
14 years 5 months ago
A Parallel General Game Player
We have parallelized our general game player Ary on a cluster of computers. We propose multiple parallelization algorithms. For the sake of simplicity all our algorithms have proce...
Jean Méhat, Tristan Cazenave
CORR
2010
Springer
69views Education» more  CORR 2010»
14 years 10 months ago
From Playability to a Hierarchical Game Usability Model
This paper presents a brief review of current game usability models. This leads to the conception of a high-level game development-centered usability model that integrates current...
Lennart E. Nacke
43
Voted
COMPSEC
2006
105views more  COMPSEC 2006»
14 years 10 months ago
Steganography in games: A general methodology and its application to the game of Go
Julio César Hernández Castro, Ignaci...
ACG
2009
Springer
15 years 2 months ago
A Study of UCT and Its Enhancements in an Artificial Game
Abstract. Monte-Carlo tree search, especially the UCT algorithm and its enhancements, have become extremely popular. Because of the importance of this family of algorithms, a deepe...
David Tom, Martin Müller