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SIGECOM
2003
ACM
134views ECommerce» more  SIGECOM 2003»
15 years 5 months ago
Correlated equilibria in graphical games
We examine correlated equilibria in the recently introduced formalism of graphical games, a succinct representation for multiplayer games. We establish a natural and powerful rela...
Sham Kakade, Michael J. Kearns, John Langford, Lui...
STOC
1994
ACM
168views Algorithms» more  STOC 1994»
15 years 3 months ago
Fast algorithms for finding randomized strategies in game trees
Interactions among agents can be conveniently described by game trees. In order to analyze a game, it is important to derive optimal (or equilibrium) strategies for the di erent p...
Daphne Koller, Nimrod Megiddo, Bernhard von Stenge...
ATAL
2009
Springer
15 years 6 months ago
Adversarial search with procedural knowledge heuristic
We introduce an adversarial planning algorithm based on game tree search, which is applicable in large-scale multiplayer domains. In order to tackle the scalability issues of game...
Viliam Lisý, Branislav Bosanský, Mic...

Lecture Notes
638views
16 years 10 months ago
Game Theory Basics
These are game theory notes from LSE. They cover the following topics: Nim and combinatorial games, Games as trees and in strategic form, Mixed strategy equilibria, Game trees wit...
Bernhard von Stengel
101
Voted
ICALP
2009
Springer
16 years 1 days ago
Node-Weighted Steiner Tree and Group Steiner Tree in Planar Graphs
We improve the approximation ratios for two optimization problems in planar graphs. For node-weighted Steiner tree, a classical network-optimization problem, the best achievable ap...
Erik D. Demaine, MohammadTaghi Hajiaghayi, Philip ...