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SIGECOM
2003
ACM
134views ECommerce» more  SIGECOM 2003»
15 years 3 months ago
Correlated equilibria in graphical games
We examine correlated equilibria in the recently introduced formalism of graphical games, a succinct representation for multiplayer games. We establish a natural and powerful rela...
Sham Kakade, Michael J. Kearns, John Langford, Lui...
STOC
1994
ACM
168views Algorithms» more  STOC 1994»
15 years 2 months ago
Fast algorithms for finding randomized strategies in game trees
Interactions among agents can be conveniently described by game trees. In order to analyze a game, it is important to derive optimal (or equilibrium) strategies for the di erent p...
Daphne Koller, Nimrod Megiddo, Bernhard von Stenge...
ATAL
2009
Springer
15 years 4 months ago
Adversarial search with procedural knowledge heuristic
We introduce an adversarial planning algorithm based on game tree search, which is applicable in large-scale multiplayer domains. In order to tackle the scalability issues of game...
Viliam Lisý, Branislav Bosanský, Mic...

Lecture Notes
638views
16 years 8 months ago
Game Theory Basics
These are game theory notes from LSE. They cover the following topics: Nim and combinatorial games, Games as trees and in strategic form, Mixed strategy equilibria, Game trees wit...
Bernhard von Stengel
ICALP
2009
Springer
15 years 10 months ago
Node-Weighted Steiner Tree and Group Steiner Tree in Planar Graphs
We improve the approximation ratios for two optimization problems in planar graphs. For node-weighted Steiner tree, a classical network-optimization problem, the best achievable ap...
Erik D. Demaine, MohammadTaghi Hajiaghayi, Philip ...