A General Game Playing System is one that can accept a formal description of a game and play the game effectively without human intervention. Unlike specialized game players, such...
Michael R. Genesereth, Nathaniel Love, Barney Pell
General Game Playing is the problem of designing an agent capable of playing any previously unknown game when given only the rules. This paper describes the implementation archite...
In this paper, we propose a new distributed event delivery method for MMORPG (Massively Multiplayer Online Role Playing Games). In our method, the whole game space is divided into...
We present a reduction from graphical games to Markov random fields so that pure Nash equilibria in the former can be found by statistical inference on the latter. Our result, wh...
Constantinos Daskalakis, Christos H. Papadimitriou
The Honey-Bee game is a two-player board game that is played on a connected hexagonal colored grid, or in a generalized setting, on a connected graph with colored nodes. In a singl...