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» Generalized Nash equilibrium problems
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ATAL
2005
Springer
15 years 6 months ago
Game theoretic Golog under partial observability
We present the agent programming language POGTGolog, which combines explicit agent programming in Golog with game-theoretic multi-agent planning in a special kind of partially obs...
Alberto Finzi, Thomas Lukasiewicz
97
Voted
CORR
2010
Springer
105views Education» more  CORR 2010»
15 years 3 days ago
The Networked Common Goods Game
Abstract. We introduce a new class of games called the networked common goods game (NCGG), which generalizes the well-known common goods game [12]. We focus on a fairly general sub...
Jinsong Tan
ATAL
2010
Springer
15 years 1 months ago
Pure Nash equilibria: complete characterization of hard and easy graphical games
We consider the computational complexity of pure Nash equilibria in graphical games. It is known that the problem is NP-complete in general, but tractable (i.e., in P) for special...
Albert Xin Jiang, MohammadAli Safari
94
Voted
WINE
2009
Springer
138views Economy» more  WINE 2009»
15 years 7 months ago
On the Impact of Strategy and Utility Structures on Congestion-Averse Games
Recent results regarding games with congestion-averse utilities (or, congestion-averse games—CAGs) have shown they possess some very desirable properties. Specifically, they hav...
Thomas Voice, Maria Polukarov, Andrew Byde, Nichol...
87
Voted
AAMAS
2007
Springer
15 years 20 days ago
Generalized multiagent learning with performance bound
Abstract – Despite increasing deployment of agent technologies in several business and industry domains, user confidence in fully automated agent driven applications is noticeab...
Bikramjit Banerjee, Jing Peng