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WINE
2010
Springer
152views Economy» more  WINE 2010»
14 years 11 months ago
Collusion in VCG Path Procurement Auctions
We consider collusion in path procurement auctions, where payments are determined using the VCG mechanism. We show that collusion can increase the utility of the agents, and in som...
Yoram Bachrach, Peter Key, Morteza Zadimoghaddam
60
Voted
WWW
2008
ACM
16 years 2 months ago
Emergence of terminological conventions as an author-searcher coordination game
All information exchange on the Internet ? whether through full text, controlled vocabularies, ontologies, or other mechanisms ? ultimately requires that that an information provi...
David Bodoff, Sheizaf Rafaeli
SIGCSE
2009
ACM
221views Education» more  SIGCSE 2009»
16 years 2 months ago
Virtualized games for teaching about distributed systems
Complex distributed systems are increasingly important in modern computer science, yet many undergraduate curricula do not give students the opportunity to develop the skill sets ...
Joel Wein, Kirill Kourtchikov, Yan Cheng, Ron Guti...
CHI
2004
ACM
16 years 1 months ago
Orchestrating a mixed reality game 'on the ground'
Successfully staging a mixed reality game in which online players are chased through a virtual city by runners located in the real world requires extensive orchestration work. An ...
Andy Crabtree, Steve Benford, Tom Rodden, Chris Gr...
108
Voted
EVOW
2010
Springer
15 years 8 months ago
Evolving 3D Buildings for the Prototype Video Game Subversion
We investigate user-guided evolution for the development of virtual 3D building structures for the prototype (commercial) game Subversion, which is being developed by Introversion ...
Andrew Martin, Andrew Lim, Simon Colton, Cameron B...